Rules2

What are the rules of this game?

Based on the provided context, here are the rules for "Dark Blood":

  1. Objectives and Game End:
  2. The game ends after the fifth round.
  3. All Objective cards are revealed after the fifth round, and Taint (victory points) is awarded.

  4. Winning Conditions (Solo Mode):

  5. Fully upgrade all of your Rituals.
  6. End the game with all 8 of your Cultists active.
  7. Reach the highest position on the Unholy Favor track.
  8. You count your score by adding the Taint of the Defiled Tokens.

  9. Rituals and Cultists:

  10. Perform actions using Cultists.
  11. Increase Cultists with the Proselytize Ritual.
  12. Upgrade Rituals to make them stronger.

  13. Bidding and Defiling Locations:

  14. Players secretly bid Blood at a Location.
  15. Each Sigil counts as 2 Blood.
  16. The player with the highest Bid defiles the Location.
  17. Players who lose the Bid get some Blood back.

  18. Unholy Favor:

  19. In a tie, the player higher in Unholy Favor wins the Bid.

  20. End of Game:

  21. The Church with priority 5 is the last Location to be defiled.
  22. The last two Locations are defiled, signaling the end of the game.

  23. Scoring System:

  24. The score is centered around Defiled Tokens.
  25. The maximum score is 17 in the solo mode.

  26. Difficulty Levels:

  27. The solo mode can be played on 4 difficulties.

Note: Each Cult has its own playstyle, affecting the gameplay experience.